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Don't use separate variable for number of trinkets in level
Same principle as removing the separate variable to track number of collected trinkets. This means it's less error-prone as we're no longer tracking number of trinkets separately. In the function that counts the number of trinkets, I would've liked to have used std::count_if(). However, the most optimal way would require using a lambda, and lambdas are too new for the C++ standard we're using. So I just bit the bullet and counted them manually.
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@@ -1890,7 +1890,7 @@ void scriptclass::run()
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#if !defined(NO_CUSTOM_LEVELS)
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if (map.custommode)
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{
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usethisnum = help.number(ed.numtrinkets);
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usethisnum = help.number(ed.numtrinkets());
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}
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else
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#endif
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