Add UtilityClass::Int()

This is simply a wrapper function around SDL_atoi(), because SDL_atoi()
could call libc atoi(), and whether or not invalid input passed into the
libc atoi() is undefined behavior depends on the given libc. So it's
safer to just add a wrapper function that checks that the string given
isn't bogus.
This commit is contained in:
Misa
2020-08-06 21:28:51 -07:00
committed by Ethan Lee
parent 502d597aeb
commit 037065910f
2 changed files with 12 additions and 0 deletions

View File

@@ -37,6 +37,8 @@ public:
static std::string String(int _v);
static int Int(const char* str);
static std::string GCString(std::vector<SDL_GameControllerButton> buttons);
std::string twodigits(int t);