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Allow placing warp token destination in walls
Staying consistent with how entities can now be placed in walls, the warp token destination should follow this as well.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
08084e5a97
commit
045ce3a0fc
@@ -2988,16 +2988,13 @@ void editorinput(void)
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{
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if (ed.lclickdelay == 0)
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{
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if (ed.free(ed.tilex, ed.tiley) == 0)
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{
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customentities[ed.warp_token_entity].p1 = ed.tilex + (ed.levx * 40);
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customentities[ed.warp_token_entity].p2 = ed.tiley + (ed.levy * 30);
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customentities[ed.warp_token_entity].p1 = ed.tilex + (ed.levx * 40);
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customentities[ed.warp_token_entity].p2 = ed.tiley + (ed.levy * 30);
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ed.substate = EditorSubState_MAIN;
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ed.substate = EditorSubState_MAIN;
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ed.warp_token_entity = -1;
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ed.lclickdelay = 1;
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}
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ed.warp_token_entity = -1;
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ed.lclickdelay = 1;
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}
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}
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else
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