mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Remove global 'temp' variable from titlerender.cpp
Just a miscellaneous code cleanup. There's no glitches that take advantage of the previous situation, namely that 'temp' was a global variable in Logic.cpp and editor.cpp. Even if there were, it seems like it would easily lead to some undefined behavior. So it's good to clean this up.
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@@ -954,7 +954,7 @@ void editorclass::placetilelocal( int x, int y, int t )
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int editorclass::base( int x, int y )
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{
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//Return the base tile for the given tileset and colour
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temp=x+(y*maxwidth);
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int temp=x+(y*maxwidth);
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if(level[temp].tileset==0) //Space Station
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{
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if(level[temp].tilecol>=22)
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@@ -992,7 +992,7 @@ int editorclass::base( int x, int y )
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int editorclass::backbase( int x, int y )
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{
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//Return the base tile for the background of the given tileset and colour
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temp=x+(y*maxwidth);
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int temp=x+(y*maxwidth);
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if(level[temp].tileset==0) //Space Station
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{
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//Pick depending on tilecol
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@@ -2074,8 +2074,6 @@ void fillboxabs( int x, int y, int x2, int y2, int c )
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extern editorclass ed;
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extern int temp;
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extern scriptclass script;
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void editorclass::generatecustomminimap()
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@@ -5079,7 +5077,7 @@ void editorinput()
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{
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for(int i=0; i<40; i++)
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{
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temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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if(ed.contents[temp]>=3 && ed.contents[temp]<80)
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{
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//Fix spikes
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@@ -5103,7 +5101,7 @@ void editorinput()
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{
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for(int i=0; i<40; i++)
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{
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temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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if(ed.contents[temp]>=3 && ed.contents[temp]<80)
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{
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//Fix spikes
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@@ -5127,7 +5125,7 @@ void editorinput()
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{
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for(int i=0; i<40; i++)
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{
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temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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if(ed.contents[temp]>=3 && ed.contents[temp]<80)
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{
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//Fix spikes
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@@ -5151,7 +5149,7 @@ void editorinput()
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{
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for(int i=0; i<40; i++)
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{
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temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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if(ed.contents[temp]>=3 && ed.contents[temp]<80)
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{
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//Fix spikes
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@@ -5175,7 +5173,7 @@ void editorinput()
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{
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for(int i=0; i<40; i++)
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{
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temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
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if(ed.contents[temp]>=3 && ed.contents[temp]<80)
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{
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//Fix spikes
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