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Remove global 'temp' variable from titlerender.cpp
Just a miscellaneous code cleanup. There's no glitches that take advantage of the previous situation, namely that 'temp' was a global variable in Logic.cpp and editor.cpp. Even if there were, it seems like it would easily lead to some undefined behavior. So it's good to clean this up.
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@@ -8,8 +8,6 @@
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#include "Map.h"
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#include "Script.h"
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extern int temp;
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void titlerender();
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void towerrender();
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