mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-02-01 10:42:03 +03:00
Add support for right-aligned roomtext
This is mostly so people making levels in an RTL language have a more pleasant and logical experience. If roomtext is placed in a level set to RTL, it will get p1=1, which makes that roomtext right-aligned. Because, imagine for English you click to place roomtext, and the text runs left of where you clicked, which wouldn't be logical. Since it's an entity-bound property, switching RTL on and off either in the editor or via a script does not affect existing entities.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
7b46087077
commit
060fe6938d
@@ -16,6 +16,7 @@ struct Roomtext
|
||||
{
|
||||
int x, y;
|
||||
const char* text;
|
||||
bool rtl;
|
||||
};
|
||||
|
||||
enum RoomnameType
|
||||
|
||||
Reference in New Issue
Block a user