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Remove global args from titlerender.cpp
This removes all global args in all functions in titlerender.cpp. Additionally, all 'dwgfx' has been renamed to 'graphics' in that file (there are a lot of them, as you might guess).
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@@ -18,18 +18,18 @@ extern Stage stage;
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extern Stage swfStage;
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extern int temp;
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void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help, musicclass& music);
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void titlerender();
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void towerrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
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void towerrender();
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void gamerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help);
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void gamerender();
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void maprender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
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void maprender();
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void teleporterrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
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void teleporterrender();
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void gamecompleterender(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help, mapclass& map);
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void gamecompleterender();
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void gamecompleterender2(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help);
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void gamecompleterender2();
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#endif /* TITLERENDERER_H */
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