Remove global args from titlerender.cpp

This removes all global args in all functions in titlerender.cpp.
Additionally, all 'dwgfx' has been renamed to 'graphics' in that file
(there are a lot of them, as you might guess).
This commit is contained in:
Misa
2020-04-01 14:59:19 -07:00
committed by Ethan Lee
parent a1fd4c6f02
commit 07a0c74b01
4 changed files with 1034 additions and 1034 deletions

View File

@@ -18,18 +18,18 @@ extern Stage stage;
extern Stage swfStage;
extern int temp;
void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help, musicclass& music);
void titlerender();
void towerrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void towerrender();
void gamerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help);
void gamerender();
void maprender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void maprender();
void teleporterrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void teleporterrender();
void gamecompleterender(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help, mapclass& map);
void gamecompleterender();
void gamecompleterender2(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help);
void gamecompleterender2();
#endif /* TITLERENDERER_H */