diff --git a/desktop_version/src/LevelDebugger.cpp b/desktop_version/src/LevelDebugger.cpp index afc5d6c8..7a19ea97 100644 --- a/desktop_version/src/LevelDebugger.cpp +++ b/desktop_version/src/LevelDebugger.cpp @@ -1,6 +1,7 @@ #include "LevelDebugger.h" #include "Constants.h" +#include "CustomLevels.h" #include "Entity.h" #include "Font.h" #include "Graphics.h" @@ -345,6 +346,7 @@ namespace level_debugger line++; render_info(line++, "AEM Target", help.String(script.i)); + render_info(line++, "Warp Background", help.String(cl.getroomprop(game.roomx % 100, game.roomy % 100)->warpdir)); line++;