From 08c3590a0a87e2824d23064d85dbab25c0479673 Mon Sep 17 00:00:00 2001 From: NyakoFox Date: Thu, 30 Apr 2026 17:55:32 -0300 Subject: [PATCH] Fix audio buffer issues on some platforms On certain ports of the game, and possibly some Linux distros, the game's audio would crackle, or slow down with loud buzzing. This commit attempts to fix that, by enabling `FAUDIO_1024_QUANTUM`, which should increase the internal FAudio buffer size. --- desktop_version/src/Music.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Music.cpp b/desktop_version/src/Music.cpp index 4da6f695..49dcf26b 100644 --- a/desktop_version/src/Music.cpp +++ b/desktop_version/src/Music.cpp @@ -731,7 +731,7 @@ musicclass::musicclass(void) void musicclass::init(void) { - if (FAudioCreate(&faudioctx, 0, FAUDIO_DEFAULT_PROCESSOR)) + if (FAudioCreate(&faudioctx, FAUDIO_1024_QUANTUM, FAUDIO_DEFAULT_PROCESSOR)) { vlog_error("Unable to initialize FAudio"); return;