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Move tower background update code to logic functions
Otherwise it'll go really really quickly, which is not good.
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@@ -3622,6 +3622,10 @@ void editorlogic()
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break;
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}
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}
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else if (!game.colourblindmode)
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{
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graphics.updatetowerbackground();
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}
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if (graphics.fademode == 1)
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{
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