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Remove remnants of screen recording stuff
Most of the code was already commented out, and those comments were removed in earlier commits, but this removes all recording variables from Game and simplifies the game-gamestate handling in main.cpp a little bit.
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@@ -148,11 +148,6 @@ void Game::init(void)
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press_left = 0;
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recording = 0;
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recordinit = false;
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playbackfinished = false;
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recordstring = "";
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advancetext = false;
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pausescript = false;
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completestop = false;
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