mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-30 09:54:10 +03:00
Added ability to bind restart to a controller.
This commit is contained in:
committed by
Ethan Lee
parent
af88aee7c0
commit
1376e65b5d
@@ -415,9 +415,11 @@ void menurender()
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
graphics.Print( -1, 85, "Flip is bound to: " + std::string(help.GCString(game.controllerButton_flip)) , tr, tg, tb, true);
|
||||
graphics.Print( -1, 95, "Enter is bound to: " + std::string(help.GCString(game.controllerButton_map)), tr, tg, tb, true);
|
||||
graphics.Print( -1, 105, "Menu is bound to: " + std::string(help.GCString(game.controllerButton_esc)) , tr, tg, tb, true);
|
||||
graphics.Print( -1, 115, "Restart is bound to: " + std::string(help.GCString(game.controllerButton_restart)) , tr, tg, tb, true);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user