mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Remove unused argument from musicclass::playef()
Apparently the 'offset' argument did something in the 1.x Flash versions, but now it does nothing.
This commit is contained in:
@@ -27,11 +27,11 @@ void titlelogic()
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}
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else if (game.menudest == "gameover2")
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{
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music.playef(11, 10);
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music.playef(11);
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}
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else if (game.menudest == "timetrialcomplete3")
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{
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music.playef(3, 10);
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music.playef(3);
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}
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game.createmenu(game.menudest);
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}
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@@ -120,7 +120,7 @@ void gamecompletelogic2()
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map.colstate = 10;
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game.gamestate = 1;
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graphics.fademode = 4;
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music.playef(18, 10);
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music.playef(18);
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game.createmenu("gamecompletecontinue");
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map.nexttowercolour();
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}
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@@ -310,9 +310,9 @@ void towerlogic()
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{
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game.hascontrol = false;
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}
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if(game.timetrialcountdown == 120) music.playef(21, 10);
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if(game.timetrialcountdown == 90) music.playef(21, 10);
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if(game.timetrialcountdown == 60) music.playef(21, 10);
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if(game.timetrialcountdown == 120) music.playef(21);
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if(game.timetrialcountdown == 90) music.playef(21);
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if(game.timetrialcountdown == 60) music.playef(21);
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if (game.timetrialcountdown == 30)
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{
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switch(game.timetriallevel)
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@@ -336,7 +336,7 @@ void towerlogic()
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music.play(15);
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break;
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}
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music.playef(22, 10);
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music.playef(22);
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}
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}
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@@ -351,7 +351,7 @@ void towerlogic()
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{
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obj.entities[i].tile = 144;
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}
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music.playef(2, 10);
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music.playef(2);
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}
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}
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}
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@@ -549,7 +549,7 @@ void gamelogic()
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//change player to sad
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int i = obj.getplayer();
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obj.entities[i].tile = 144;
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music.playef(2, 10);
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music.playef(2);
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}
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if (obj.upset > 301) obj.upset = 301;
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}
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@@ -639,7 +639,7 @@ void gamelogic()
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game.swndelay = 0;
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if (game.swntimer >= game.swnrecord)
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{
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if (game.swnmessage == 0) music.playef(25, 10);
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if (game.swnmessage == 0) music.playef(25);
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game.swnmessage = 1;
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game.swnrecord = game.swntimer;
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}
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@@ -765,7 +765,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav5");
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game.swnbestrank = 1;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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else if (game.swntimer >= 300 && game.swnrank == 1)
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@@ -776,7 +776,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav10");
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game.swnbestrank = 2;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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else if (game.swntimer >= 450 && game.swnrank == 2)
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@@ -787,7 +787,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav15");
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game.swnbestrank = 3;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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else if (game.swntimer >= 600 && game.swnrank == 3)
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@@ -798,7 +798,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav20");
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game.swnbestrank = 4;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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else if (game.swntimer >= 900 && game.swnrank == 4)
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@@ -809,7 +809,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav30");
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game.swnbestrank = 5;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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else if (game.swntimer >= 1800 && game.swnrank == 5)
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@@ -820,7 +820,7 @@ void gamelogic()
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NETWORK_unlockAchievement("vvvvvvsupgrav60");
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game.swnbestrank = 6;
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game.swnmessage = 2+30;
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music.playef(26, 10);
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music.playef(26);
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}
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}
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@@ -904,9 +904,9 @@ void gamelogic()
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{
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game.hascontrol = false;
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}
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if(game.timetrialcountdown == 120) music.playef(21, 10);
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if(game.timetrialcountdown == 90) music.playef(21, 10);
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if(game.timetrialcountdown == 60) music.playef(21, 10);
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if(game.timetrialcountdown == 120) music.playef(21);
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if(game.timetrialcountdown == 90) music.playef(21);
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if(game.timetrialcountdown == 60) music.playef(21);
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if (game.timetrialcountdown == 30)
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{
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switch(game.timetriallevel)
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@@ -930,7 +930,7 @@ void gamelogic()
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music.play(15);
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break;
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}
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music.playef(22, 10);
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music.playef(22);
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}
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}
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@@ -945,7 +945,7 @@ void gamelogic()
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{
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obj.entities[i].tile = 144;
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}
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music.playef(2, 10);
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music.playef(2);
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}
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}
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}
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