From 17585c4602976e6a119c3388d321143d5d71d98b Mon Sep 17 00:00:00 2001 From: Info Teddy Date: Mon, 13 Jan 2020 20:02:56 -0800 Subject: [PATCH] Fix mute button not working at all Whoops, looks like I forgot to test that I didn't break the mute button completely in my previous pull request. --- desktop_version/src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index 7bc31c0c..7922facb 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -481,7 +481,7 @@ int main(int argc, char *argv[]) } //Mute button - if (key.isDown(KEYBOARD_m) && game.mutebutton<=0 && !ed.textentry && !key.textentrymode) + if (key.isDown(KEYBOARD_m) && game.mutebutton<=0 && !ed.textentry && ed.scripthelppage != 1) { game.mutebutton = 8; if (game.muted)