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Remove game.door_left/right/up/down variables
These don't do anything, and in fact are actively harmful by disabling room transitions if your roomx/roomy is glitched.
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@@ -211,10 +211,6 @@ public:
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const char* saveFilePath;
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int door_left;
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int door_right;
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int door_up;
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int door_down;
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int roomx, roomy;
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int prevroomx, prevroomy;
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