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Add option to allow custom levels when the editor is disabled
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@@ -1,4 +1,4 @@
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#if !defined(NO_EDITOR)
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#if !defined(NO_CUSTOM_LEVELS)
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#ifndef EDITOR_H
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#define EDITOR_H
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@@ -264,4 +264,4 @@ void editorinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
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#endif /* EDITOR_H */
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#endif /* NO_EDITOR */
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#endif /* NO_CUSTOM_LEVELS */
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