Remove unused menu setslowdown1

Looks like it was a remnant from the Flash days, and the "delete your
saves if you want to use slowdown" was a bit too mean so it stopped
being a thing in the C++ version.
This commit is contained in:
Misa
2020-04-16 15:41:31 -07:00
committed by Ethan Lee
parent 9e99246e02
commit 1c2cee48a7
4 changed files with 0 additions and 33 deletions

View File

@@ -269,12 +269,6 @@ void menurender()
graphics.Print( -1, 100, "Are you sure you want to ", tr, tg, tb, true);
graphics.Print( -1, 110, "enable invincibility?", tr, tg, tb, true);
break;
case Menu::setslowdown1:
graphics.Print( -1, 90, "Warning! Changing the game speed", tr, tg, tb, true);
graphics.Print( -1, 100, "requires a game restart, and will", tr, tg, tb, true);
graphics.Print( -1, 110, "delete your current saves.", tr, tg, tb, true);
graphics.Print( -1, 120, "Is this ok?", tr, tg, tb, true);
break;
case Menu::setslowdown2:
graphics.bigprint( -1, 40, "Game Speed", tr, tg, tb, true);
graphics.Print( -1, 75, "Select a new game speed below.", tr, tg, tb, true);