Add centiseconds to timer overlays

This adds centiseconds to the in-game timer, as well as the time trial
timer.

This is to aid speedrun moderators in determining when exactly a run was
completed, which they can't easily do if the timer only has a precision
up to a second.
This commit is contained in:
Misa
2021-12-20 17:32:12 -08:00
parent 51fac68d3a
commit 1d6a808cbd
3 changed files with 25 additions and 3 deletions

View File

@@ -143,6 +143,8 @@ public:
std::string timetstring(int t);
void timestringcenti(char* buffer, size_t buffer_size);
void returnmenu(void);
void returntomenu(enum Menu::MenuName t);
void createmenu(enum Menu::MenuName t, bool samemenu = false);