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De-C++-ify struct ScreenSettings
This includes: - Removing the constructor in favor of actually being able to see that there's an actual function called being made initializing the struct - Removing the use of a reference in Screen::init() in favor of using a pointer - Adding the struct qualifier everywhere (it's not much typing), although technically you could typedef it in C, but I'd rather much not typedef just to remove a tag qualifier
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@@ -8,10 +8,10 @@
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class Screen
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{
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public:
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void init(const ScreenSettings& settings);
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void init(const struct ScreenSettings* settings);
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void destroy(void);
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void GetSettings(ScreenSettings* settings);
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void GetSettings(struct ScreenSettings* settings);
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void LoadIcon(void);
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