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Inline SoundSystem into musicclass constructor
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@@ -25,12 +25,6 @@ public:
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/* SDL_mixer init wrapper */
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class SoundSystem
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{
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public:
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SoundSystem(void);
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};
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#define musicroom(rx, ry) ((rx) + ((ry) * 20))
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/* The amount of "space" for the scale of the user-set volume. */
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@@ -73,7 +67,6 @@ public:
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std::vector<SoundTrack> soundTracks;
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std::vector<MusicTrack> musicTracks;
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SoundSystem soundSystem;
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bool safeToProcessMusic;
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int nicechange; // -1 if no song queued
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