Interpolate cutscene bars position

Cutscene bars will now smoothly fade in and out at above 30 FPS instead
of at 30 FPS only.
This commit is contained in:
Misa
2020-04-28 17:16:24 -07:00
committed by Ethan Lee
parent 6655ae418c
commit 2510d3a6ba
5 changed files with 13 additions and 4 deletions

View File

@@ -3440,6 +3440,7 @@ void Game::updatestate()
map.finaly = 100;
graphics.cutscenebarspos = 320;
graphics.oldcutscenebarspos = 320;
teleport_to_new_area = true;
teleportscript = "gamecomplete";