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Interpolate cutscene bars position
Cutscene bars will now smoothly fade in and out at above 30 FPS instead of at 30 FPS only.
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@@ -65,6 +65,7 @@ void gamecompletelogic()
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//Fix some graphical things
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graphics.showcutscenebars = false;
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graphics.cutscenebarspos = 0;
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graphics.oldcutscenebarspos = 0;
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map.scrolldir = 0;
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map.bypos = 0;
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//Return to game
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