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https://github.com/TerryCavanagh/VVVVVV.git
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Interpolate cutscene bars position
Cutscene bars will now smoothly fade in and out at above 30 FPS instead of at 30 FPS only.
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@@ -2593,6 +2593,7 @@ void scriptclass::startgamemode( int t )
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game.jumpheld = true;
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graphics.showcutscenebars = true;
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graphics.cutscenebarspos = 320;
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graphics.oldcutscenebarspos = 320;
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//set flipmode
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if (graphics.setflipmode) graphics.flipmode = true;
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@@ -2849,6 +2850,7 @@ void scriptclass::startgamemode( int t )
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game.jumpheld = true;
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graphics.showcutscenebars = true;
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graphics.cutscenebarspos = 320;
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graphics.oldcutscenebarspos = 320;
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//set flipmode
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if (graphics.setflipmode) graphics.flipmode = true;
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@@ -2876,6 +2878,7 @@ void scriptclass::startgamemode( int t )
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game.jumpheld = true;
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graphics.showcutscenebars = true;
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graphics.cutscenebarspos = 320;
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graphics.oldcutscenebarspos = 320;
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//set flipmode
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if (graphics.setflipmode) graphics.flipmode = true;
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