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Fix warnings when calculating image color
This fixes warnings about narrowing and missing a component of the struct.
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@@ -1004,7 +1004,7 @@ void Graphics::drawgui(void)
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}
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else
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{
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const SDL_Color color = {alpha, alpha, alpha};
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const SDL_Color color = {(Uint8) alpha, (Uint8) alpha, (Uint8) alpha, 255};
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if (flipmode)
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{
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drawimagecol(IMAGE_FLIPLEVELCOMPLETE, 0, 180, color, true);
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