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Integrate dynamic list sizes for credited patrons, add CONTRIBUTORS to credits
(Also added myself to the credits, only took 6 years to not be lazy about it)
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@@ -53,9 +53,9 @@ void gamecompletelogic(Graphics& dwgfx, Game& game, entityclass& obj, musicclas
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map.tdrawback = true;
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game.creditposition--;
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if (game.creditposition <= -1650)
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if (game.creditposition <= -game.creditmaxposition)
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{
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game.creditposition = -1650;
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game.creditposition = -game.creditmaxposition;
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map.bscroll = 0;
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}
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else
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