mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Add PR_RTL_XFLIP to some important places
Okay, the "Font:" thing needed some local code after all, because both the interface font as well as the level font are used there. But it's good enough - all the other places can just use the flag. Notably, I also used this for the menus, since the existing ones are kinda LTR-oriented, and it's something that we don't *really* have to do, but I think it shows we care!
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
eac612c309
commit
2b22f7cda2
@@ -1637,20 +1637,20 @@ static void menurender(void)
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{
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int sp = SDL_max(10, font::height(0));
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font::print(0, 32, 65, loc::gettext("RECORDS"), tr, tg, tb);
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font::print(PR_RTL_XFLIP, 32, 65, loc::gettext("RECORDS"), tr, tg, tb);
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const char* label = loc::gettext("TIME");
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int label_len = font::len(0, label);
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font::print(0, 32, 65+sp, label, tr, tg, tb);
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font::print(PR_RTL_XFLIP, 32, 65+sp, label, tr, tg, tb);
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label = loc::gettext("SHINY");
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label_len = SDL_max(label_len, font::len(0, label));
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font::print(0, 32, 65+sp*2, label, tr, tg, tb);
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font::print(PR_RTL_XFLIP, 32, 65+sp*2, label, tr, tg, tb);
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label = loc::gettext("LIVES");
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label_len = SDL_max(label_len, font::len(0, label));
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font::print(0, 32, 65+sp*3, label, tr, tg, tb);
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font::print(PR_RTL_XFLIP, 32, 65+sp*3, label, tr, tg, tb);
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char buffer[SCREEN_WIDTH_CHARS + 1];
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help.format_time(buffer, sizeof(buffer), game.besttimes[id_trial], game.bestframes[id_trial], true);
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font::print(0, label_len+48, 65+sp, buffer, tr, tg, tb);
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font::print(PR_RTL_XFLIP, label_len+48, 65+sp, buffer, tr, tg, tb);
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vformat_buf(
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buffer, sizeof(buffer),
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@@ -1658,8 +1658,8 @@ static void menurender(void)
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"n_trinkets:int, max_trinkets:int",
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game.besttrinkets[id_trial], max_trinkets
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);
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font::print(0, label_len+48, 65+sp*2, buffer, tr, tg, tb);
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font::print(0, label_len+48, 65+sp*3, help.String(game.bestlives[id_trial]), tr, tg, tb);
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font::print(PR_RTL_XFLIP, label_len+48, 65+sp*2, buffer, tr, tg, tb);
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font::print(PR_RTL_XFLIP, label_len+48, 65+sp*3, help.String(game.bestlives[id_trial]), tr, tg, tb);
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const char* str_par_time = loc::gettext("PAR TIME");
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@@ -1700,11 +1700,11 @@ static void menurender(void)
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}
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int center_x = 288 - longest_w/2;
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font::print(PR_CEN, center_x, 65, str_par_time, tr, tg, tb);
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font::print(PR_CEN, center_x, 65+sp, par_time, tr, tg, tb);
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font::print(PR_CEN, center_x, 65+sp*3, str_best_rank, tr, tg, tb);
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font::print(PR_CEN | PR_RTL_XFLIP, center_x, 65, str_par_time, tr, tg, tb);
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font::print(PR_CEN | PR_RTL_XFLIP, center_x, 65+sp, par_time, tr, tg, tb);
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font::print(PR_CEN | PR_RTL_XFLIP, center_x, 65+sp*3, str_best_rank, tr, tg, tb);
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font::print(
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PR_2X | PR_CEN,
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PR_2X | PR_CEN | PR_RTL_XFLIP,
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center_x,
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66+sp*4,
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rank,
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@@ -2229,10 +2229,10 @@ void gamerender(void)
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{
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const char* tempstring = loc::gettext("TIME:");
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int label_len = font::len(0, tempstring);
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font::print(PR_BOR, 6, 6, tempstring, 255,255,255);
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font::print(PR_BOR | PR_RTL_XFLIP, 6, 6, tempstring, 255,255,255);
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char buffer[SCREEN_WIDTH_CHARS + 1];
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game.timestringcenti(buffer, sizeof(buffer));
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font::print(PR_BOR, 6+label_len, 6, buffer, 196,196,196);
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font::print(PR_BOR | PR_RTL_XFLIP, 6+label_len, 6, buffer, 196,196,196);
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}
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bool force_roomname_hidden = false;
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@@ -2480,29 +2480,29 @@ void gamerender(void)
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//Draw OSD stuff
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const char* tempstring = loc::gettext("TIME:");
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int label_len = font::len(0, tempstring);
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font::print(PR_BOR, 6, 18, tempstring, 255,255,255);
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font::print(PR_BOR | PR_RTL_XFLIP, 6, 18, tempstring, 255,255,255);
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tempstring = loc::gettext("DEATH:");
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label_len = SDL_max(label_len, font::len(0, tempstring));
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font::print(PR_BOR, 6, 30, tempstring, 255,255,255);
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font::print(PR_BOR | PR_RTL_XFLIP, 6, 30, tempstring, 255,255,255);
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tempstring = loc::gettext("SHINY:");
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label_len = SDL_max(label_len, font::len(0, tempstring));
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font::print(PR_BOR, 6, 42, tempstring, 255,255,255);
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font::print(PR_BOR | PR_RTL_XFLIP, 6, 42, tempstring, 255,255,255);
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if(game.timetrialparlost)
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{
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font::print(PR_BOR, 8+label_len, 18, buffer, 196, 80, 80);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 18, buffer, 196, 80, 80);
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}
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else
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{
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font::print(PR_BOR, 8+label_len, 18, buffer, 196, 196, 196);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 18, buffer, 196, 196, 196);
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}
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if(game.deathcounts>0)
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{
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font::print(PR_BOR, 8+label_len, 30,help.String(game.deathcounts), 196, 80, 80);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 30,help.String(game.deathcounts), 196, 80, 80);
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}
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else
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{
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font::print(PR_BOR, 8+label_len, 30,help.String(game.deathcounts), 196, 196, 196);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 30,help.String(game.deathcounts), 196, 196, 196);
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}
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vformat_buf(
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buffer, sizeof(buffer),
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@@ -2512,24 +2512,24 @@ void gamerender(void)
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);
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if(game.trinkets()<game.timetrialshinytarget)
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{
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font::print(PR_BOR, 8+label_len, 42, buffer, 196, 80, 80);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 42, buffer, 196, 80, 80);
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}
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else
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{
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font::print(PR_BOR, 8+label_len, 42, buffer, 196, 196, 196);
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font::print(PR_BOR | PR_RTL_XFLIP, 8+label_len, 42, buffer, 196, 196, 196);
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}
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std::string time = game.timetstring(game.timetrialpar);
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label_len = font::len(0, time.c_str());
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if(game.timetrialparlost)
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{
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font::print(PR_BOR | PR_RIGHT, 307-label_len-8, 214, loc::gettext("PAR TIME:"), 80, 80, 80);
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font::print(PR_BOR, 307-label_len, 214, time, 80, 80, 80);
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font::print(PR_BOR | PR_RTL_XFLIP | PR_RIGHT, 307-label_len-8, 214, loc::gettext("PAR TIME:"), 80, 80, 80);
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font::print(PR_BOR | PR_RTL_XFLIP, 307-label_len, 214, time, 80, 80, 80);
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}
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else
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{
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font::print(PR_BOR | PR_RIGHT, 307-label_len-8, 214, loc::gettext("PAR TIME:"), 255, 255, 255);
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font::print(PR_BOR, 307-label_len, 214, time, 196, 196, 196);
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font::print(PR_BOR | PR_RTL_XFLIP | PR_RIGHT, 307-label_len-8, 214, loc::gettext("PAR TIME:"), 255, 255, 255);
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font::print(PR_BOR | PR_RTL_XFLIP, 307-label_len, 214, time, 196, 196, 196);
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}
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}
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}
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@@ -3190,8 +3190,8 @@ void maprender(void)
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font::print_wrap(PR_CEN, -1, 142, loc::gettext("Do you want to quit? You will lose any unsaved progress."), 196, 196, 255 - help.glow, 12);
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}
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font::print(0, 80-selection_offset, 88, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(0, 80 + 32, 76, loc::gettext("yes, quit to menu"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80-selection_offset, 88, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80 + 32, 76, loc::gettext("yes, quit to menu"), 96, 96, 96);
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}
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else
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{
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@@ -3205,8 +3205,8 @@ void maprender(void)
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font::print_wrap(PR_CEN, -1, 76, loc::gettext("Do you want to quit? You will lose any unsaved progress."), 196, 196, 255 - help.glow, 12);
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}
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font::print(0, 80-selection_offset, 130, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(0, 80 + 32, 142, loc::gettext("yes, quit to menu"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80-selection_offset, 130, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80 + 32, 142, loc::gettext("yes, quit to menu"), 96, 96, 96);
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}
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break;
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@@ -3224,8 +3224,8 @@ void maprender(void)
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font::print_wrap(PR_CEN, -1, 142, loc::gettext("Do you want to quit? You will lose any unsaved progress."), 196, 196, 255 - help.glow, 12);
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}
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font::print(0, 80, 88, loc::gettext("no, keep playing"), 96,96,96);
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font::print(0, 80+32-selection_offset, 76, loc::gettext("[ YES, QUIT TO MENU ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80, 88, loc::gettext("no, keep playing"), 96,96,96);
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font::print(PR_RTL_XFLIP, 80+32-selection_offset, 76, loc::gettext("[ YES, QUIT TO MENU ]"), 196, 196, 255 - help.glow);
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}
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else
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{
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@@ -3238,8 +3238,8 @@ void maprender(void)
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font::print_wrap(PR_CEN, -1, 76, loc::gettext("Do you want to quit? You will lose any unsaved progress."), 196, 196, 255 - help.glow, 12);
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}
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font::print(0, 80, 130, loc::gettext("no, keep playing"), 96,96,96);
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font::print(0, 80+32-selection_offset, 142, loc::gettext("[ YES, QUIT TO MENU ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80, 130, loc::gettext("no, keep playing"), 96,96,96);
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font::print(PR_RTL_XFLIP, 80+32-selection_offset, 142, loc::gettext("[ YES, QUIT TO MENU ]"), 196, 196, 255 - help.glow);
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}
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break;
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case 20:
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@@ -3248,14 +3248,14 @@ void maprender(void)
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if (graphics.flipmode)
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{
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font::print_wrap(PR_CEN, -1, 88, loc::gettext("Do you want to return to the secret laboratory?"), 196, 196, 255 - help.glow, 12);
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font::print(0, 80-selection_offset, 142, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(0, 80 + 32, 130, loc::gettext("yes, return"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80-selection_offset, 142, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80 + 32, 130, loc::gettext("yes, return"), 96, 96, 96);
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}
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else
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{
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font::print_wrap(PR_CEN, -1, 76, loc::gettext("Do you want to return to the secret laboratory?"), 196, 196, 255 - help.glow, 12);
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font::print(0, 80-selection_offset, 130, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(0, 80 + 32, 142, loc::gettext("yes, return"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80-selection_offset, 130, loc::gettext("[ NO, KEEP PLAYING ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80 + 32, 142, loc::gettext("yes, return"), 96, 96, 96);
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}
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break;
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@@ -3265,14 +3265,14 @@ void maprender(void)
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if (graphics.flipmode)
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{
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font::print_wrap(PR_CEN, -1, 88, loc::gettext("Do you want to return to the secret laboratory?"), 196, 196, 255 - help.glow, 12);
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font::print(0, 80, 142, loc::gettext("no, keep playing"), 96, 96, 96);
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font::print(0, 80 + 32-selection_offset, 130, loc::gettext("[ YES, RETURN ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80, 142, loc::gettext("no, keep playing"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80 + 32-selection_offset, 130, loc::gettext("[ YES, RETURN ]"), 196, 196, 255 - help.glow);
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}
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else
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{
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font::print_wrap(PR_CEN, -1, 76, loc::gettext("Do you want to return to the secret laboratory?"), 196, 196, 255 - help.glow, 12);
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font::print(0, 80, 130, loc::gettext("no, keep playing"), 96, 96, 96);
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font::print(0, 80 + 32-selection_offset, 142, loc::gettext("[ YES, RETURN ]"), 196, 196, 255 - help.glow);
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font::print(PR_RTL_XFLIP, 80, 130, loc::gettext("no, keep playing"), 96, 96, 96);
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font::print(PR_RTL_XFLIP, 80 + 32-selection_offset, 142, loc::gettext("[ YES, RETURN ]"), 196, 196, 255 - help.glow);
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}
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}
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