mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-30 09:54:10 +03:00
Don't use obj.changeflag() to set flags
The way I see it, that function is basically an unnecessary middleman.
This commit is contained in:
@@ -1981,7 +1981,7 @@ std::vector<std::string> spacestation2class::loadlevel(int rx, int ry)
|
||||
{
|
||||
if (game.nocutscenes)
|
||||
{
|
||||
obj.changeflag(7, true);
|
||||
obj.flags[7] = true;
|
||||
game.teleportscript = "levelonecomplete";
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user