Remove useless variable game.coins

It kept getting set to 0 and getting incremented sometimes, but without
it ever actually getting checked, it's a useless variable.
This commit is contained in:
Misa
2020-04-08 22:20:26 -07:00
committed by Ethan Lee
parent 756c409d1d
commit 317eece28d
3 changed files with 1 additions and 9 deletions

View File

@@ -2498,7 +2498,6 @@ void entityclass::updateentities( int i )
//wait for collision
if (entities[i].state == 1)
{
game.coins++;
music.playef(4);
collect[entities[i].para] = 1;