mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Remove useless variable game.coins
It kept getting set to 0 and getting incremented sometimes, but without it ever actually getting checked, it's a useless variable.
This commit is contained in:
@@ -4736,8 +4736,6 @@ void Game::customstart()
|
||||
savepoint = 0;
|
||||
gravitycontrol = savegc;
|
||||
|
||||
coins = 0;
|
||||
|
||||
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
||||
state = 0;
|
||||
deathseq = -1;
|
||||
@@ -4762,8 +4760,6 @@ void Game::start()
|
||||
savepoint = 0;
|
||||
gravitycontrol = savegc;
|
||||
|
||||
coins = 0;
|
||||
|
||||
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
||||
state = 0;
|
||||
deathseq = -1;
|
||||
@@ -4859,7 +4855,6 @@ void Game::startspecial( int t )
|
||||
|
||||
savepoint = 0;
|
||||
gravitycontrol = savegc;
|
||||
coins = 0;
|
||||
state = 0;
|
||||
deathseq = -1;
|
||||
lifeseq = 0;
|
||||
@@ -4931,8 +4926,6 @@ void Game::starttrial( int t )
|
||||
savepoint = 0;
|
||||
gravitycontrol = savegc;
|
||||
|
||||
coins = 0;
|
||||
|
||||
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
||||
state = 0;
|
||||
deathseq = -1;
|
||||
|
||||
Reference in New Issue
Block a user