Remove useless variable game.coins

It kept getting set to 0 and getting incremented sometimes, but without
it ever actually getting checked, it's a useless variable.
This commit is contained in:
Misa
2020-04-08 22:20:26 -07:00
committed by Ethan Lee
parent 756c409d1d
commit 317eece28d
3 changed files with 1 additions and 9 deletions

View File

@@ -4736,8 +4736,6 @@ void Game::customstart()
savepoint = 0;
gravitycontrol = savegc;
coins = 0;
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
state = 0;
deathseq = -1;
@@ -4762,8 +4760,6 @@ void Game::start()
savepoint = 0;
gravitycontrol = savegc;
coins = 0;
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
state = 0;
deathseq = -1;
@@ -4859,7 +4855,6 @@ void Game::startspecial( int t )
savepoint = 0;
gravitycontrol = savegc;
coins = 0;
state = 0;
deathseq = -1;
lifeseq = 0;
@@ -4931,8 +4926,6 @@ void Game::starttrial( int t )
savepoint = 0;
gravitycontrol = savegc;
coins = 0;
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
state = 0;
deathseq = -1;