Update player lerpoldxp/yp in moveplayer()

Just like gotoposition(), the player would otherwise appear to "zip"
after the command got run. This did not happen in the previous loop
order.
This commit is contained in:
Misa
2021-01-09 23:34:26 -08:00
committed by Ethan Lee
parent c8537beac1
commit 32be2fcd81

View File

@@ -107,6 +107,8 @@ void scriptclass::run(void)
{ {
obj.entities[player].xp += ss_toi(words[1]); obj.entities[player].xp += ss_toi(words[1]);
obj.entities[player].yp += ss_toi(words[2]); obj.entities[player].yp += ss_toi(words[2]);
obj.entities[player].lerpoldxp = obj.entities[player].xp;
obj.entities[player].lerpoldyp = obj.entities[player].yp;
} }
scriptdelay = 1; scriptdelay = 1;
} }