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README: Add step for compiling
We recently had a user come in the VVVVVV Discord not knowing that, after running CMake, you then need to compile the game in a separate step. This clarifies the instructions.
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@@ -34,6 +34,8 @@ cd build
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.24.0\include" -DSDL2_LIBRARIES="C:\SDL2-2.24.0\lib\x86\SDL2;C:\SDL2-2.24.0\lib\x86\SDL2main"
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.24.0\include" -DSDL2_LIBRARIES="C:\SDL2-2.24.0\lib\x86\SDL2;C:\SDL2-2.24.0\lib\x86\SDL2main"
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```
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```
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Then to compile the game, open the solution and click Build.
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For more detailed information and troubleshooting, see the [Compiling VVVVVV
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For more detailed information and troubleshooting, see the [Compiling VVVVVV
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Guide](https://vsix.dev/wiki/Guide:Compiling_VVVVVV_on_Windows_with_Visual_Studio)
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Guide](https://vsix.dev/wiki/Guide:Compiling_VVVVVV_on_Windows_with_Visual_Studio)
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on the Viki.
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on the Viki.
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@@ -45,6 +47,8 @@ cd build
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cmake ..
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cmake ..
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```
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```
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Then to compile the game, type `make`.
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Including data.zip
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Including data.zip
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------------
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------------
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You'll need the data.zip file from VVVVVV to actually run the game! You can grab
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You'll need the data.zip file from VVVVVV to actually run the game! You can grab
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