Move warpfcol, warpbcol, and warprect off of Graphics

These are all temporary variables only used when drawing the all-sides
warp background.

warpskip isn't though, it's a persistent variable.
This commit is contained in:
Misa
2023-01-02 11:15:54 -08:00
parent b0ca322b3f
commit 38c3b4ab41
2 changed files with 7 additions and 19 deletions

View File

@@ -60,8 +60,6 @@ public:
void drawfade(void);
void setwarprect(int a, int b, int c, int d);
void createtextboxreal(
const std::string& t,
int xp,
@@ -307,8 +305,6 @@ public:
int oldmenuoffset;
bool resumegamemode;
SDL_Rect warprect;
int crewframe;
int crewframedelay;
@@ -339,8 +335,6 @@ public:
float backboxint[numbackboxes];
int warpskip;
SDL_Color warpfcol;
SDL_Color warpbcol;
bool translucentroomname;