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Remove unnecessary stub destructors
It's a bit misleading to have these stub destructors when they don't do anything special.
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@@ -394,10 +394,6 @@ void Game::init(void)
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disablepause = false;
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}
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Game::~Game(void)
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{
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}
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void Game::lifesequence()
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{
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if (lifeseq > 0)
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