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Interpolate bringing up and down quit/pause/teleporter screen
Now it's really, really smooth. Except for like the last frame when it goes down, which I sometimes didn't notice (but maybe it didn't happen every time due to being lucky on the delta timesteps or something, whatevs.)
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@@ -40,6 +40,7 @@ void maplogic()
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help.updateglow();
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graphics.updatetextboxes();
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graphics.oldmenuoffset = graphics.menuoffset;
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if (graphics.resumegamemode)
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{
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graphics.menuoffset += 25;
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