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Translate NDM hardest room on-the-fly
Otherwise, cycling languages through CTRL+F8 would result in mismatched languages.
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@@ -1382,7 +1382,15 @@ static void menurender(void)
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font::print_wrap(PR_CEN | PR_CJK_LOW, -1, 110, buffer, tr, tg, tb);
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font::print(PR_CEN, -1, 145, loc::gettext("You managed to reach:"), tr, tg, tb);
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font::print(PR_CEN | PR_CJK_LOW, -1, 155, game.ndmresulthardestroom, tr, tg, tb);
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font::print(
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PR_CEN | PR_CJK_LOW, -1, 155,
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loc::gettext_roomname(
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false,
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game.ndmresulthardestroom_x, game.ndmresulthardestroom_y,
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game.ndmresulthardestroom.c_str(), game.ndmresulthardestroom_specialname
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),
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tr, tg, tb
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);
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const char* encouragement;
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switch (game.ndmresultcrewrescued)
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