mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-30 01:48:15 +03:00
Add -console option on Windows
This adds the `-console` command-line option (for Win32 only) so the game can spawn an attached console window which will contain all console output. This is to make it easier for people to debug on Windows systems. Otherwise, the only way to get console output would be to either compile the application as a console app (i.e. switch the subsystem to console) - which is undesirable for regular users as this makes it so a console is always spawned even when unwanted - or launch the game with shell arguments that make it so output is redirected to a file. As a result, color checking support is factored out of vlog_init() into its own function, even though we don't support colors on Windows.
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@@ -369,6 +369,9 @@ int main(int argc, char *argv[])
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char* baseDir = NULL;
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char* assetsPath = NULL;
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bool seed_use_sdl_getticks = false;
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#ifdef _WIN32
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bool open_console = false;
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#endif
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vlog_init();
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@@ -479,6 +482,12 @@ int main(int argc, char *argv[])
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{
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vlog_toggle_error(0);
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}
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#ifdef _WIN32
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else if (ARG("-console"))
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{
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open_console = true;
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}
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#endif
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else if (ARG("-seed-use-sdl-getticks"))
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{
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seed_use_sdl_getticks = true;
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@@ -492,6 +501,13 @@ int main(int argc, char *argv[])
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}
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}
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#ifdef _WIN32
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if (open_console)
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{
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vlog_open_console();
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}
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#endif
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if(!FILESYSTEM_init(argv[0], baseDir, assetsPath))
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{
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vlog_error("Unable to initialize filesystem!");
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