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Move editor functions to separate file
This moves editorrenderfixed(), editorrender(), editorinput(), editorlogic(), and their associated functions to a new file named Editor.cpp - which is exactly what it says on the tin; it stores all the functions related to the actual in-game editor loop. Also, the existing editor.cpp has been renamed to CustomLevels.cpp.
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desktop_version/src/CustomLevels.cpp
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2630
desktop_version/src/CustomLevels.cpp
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