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Make saveFilePath not an std::string
Since it only ever gets assigned from FILESYSTEM_getUserSaveDirectory(), and that function returns a C string, and the variable is only ever read from again, this doesn't need to be an std::string.
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@@ -183,7 +183,7 @@ public:
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void initteleportermode(void);
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std::string saveFilePath;
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const char* saveFilePath;
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int door_left;
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