From 45fecf71b2668f8b9d15f2389662de257cace872 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 2 May 2020 12:32:20 -0700 Subject: [PATCH] Fix overdraw bug in tower background This could happen if you held down ACTION in the credits, looks like the background doesn't keep up for some reason. That's another bug to fix, but at least I can fix this overdraw. --- desktop_version/src/Graphics.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 4772e921..b2334999 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -2379,6 +2379,7 @@ void Graphics::drawtowerspikes() void Graphics::drawtowerbackground() { + FillRect(backBuffer, 0x000000); SDL_BlitSurface(towerbuffer, NULL, towerbuffer_lerp, NULL); ScrollSurface(towerbuffer_lerp, 0, lerp(0, -map.bscroll)); SDL_BlitSurface(towerbuffer_lerp,NULL, backBuffer,NULL);