Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480)

In-level, they were made to be gray in #323. The editor does not reflect this however; they're still shown as
green. For the same reasons in #323, this adds special cases to draw the entities as gray.
Closes #372.
Also, I changed my name in contributors.txt to be my username as I didn't feel comfortable with it being my name.

Co-authored-by: Misa <ness.of.onett.earthbound@gmail.com>
This commit is contained in:
Ally
2020-09-25 14:35:03 -03:00
committed by GitHub
parent 7fcc1c8cdc
commit 46049705f4
3 changed files with 28 additions and 24 deletions

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@@ -5,6 +5,7 @@ Contributors
* Matt "Fußmatte" Aaldenberg
* AlexApps99 (@AlexApps99)
* AllyTally (@AllyTally)
* Christoph Böhmwalder (@chrboe)
* Charlie Bruce (@charliebruce)
* Brian Callahan (@ibara)
@@ -22,7 +23,6 @@ Contributors
* Elijah Stone
* Thomas Sänger (@HorayNarea)
* Info Teddy (@InfoTeddy)
* Alexandra Tildea (@AllyTally)
* Pierre-Alain TORET (@daftaupe)
* leo60228 (@leo60228)
* Emmanuel Vadot (@evadot)