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Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480)
In-level, they were made to be gray in #323. The editor does not reflect this however; they're still shown as green. For the same reasons in #323, this adds special cases to draw the entities as gray. Closes #372. Also, I changed my name in contributors.txt to be my username as I didn't feel comfortable with it being my name. Co-authored-by: Misa <ness.of.onett.earthbound@gmail.com>
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@@ -86,6 +86,7 @@ static const char* patrons[] = {
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static const char* githubfriends[] = {
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"Matt \"Fussmatte\" Aaldenberg", // TODO: Change to "Fußmatte" if/when UTF-8 support is added
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"AlexApps99",
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"AllyTally",
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"Christoph B{hmwalder",
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"Charlie Bruce",
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"Brian Callahan",
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@@ -103,7 +104,6 @@ static const char* githubfriends[] = {
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"Elijah Stone",
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"Thomas S|nger",
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"Info Teddy",
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"Alexandra Tildea",
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"leo60228",
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"Emmanuel Vadot",
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"Remi Verschelde", // TODO: Change to "Rémi" if/when UTF-8 support is added
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