Rename edentities to CustomEntity

That's what it is - it's an entity in a custom level. Not something to
do with the editor, necessarily. Like before, the name of the XML
element will remain the same.
This commit is contained in:
Misa
2021-02-20 15:56:59 -08:00
committed by Misa Elizabeth Kai
parent 3c30d9b7f0
commit 47d01277bf
5 changed files with 8 additions and 7 deletions

View File

@@ -245,7 +245,7 @@ void editorclass::getlin(const enum textmode mode, const std::string& prompt, st
static void addedentity( int xp, int yp, int tp, int p1 = 0, int p2 = 0, int p3 = 0, int p4 = 0, int p5 = 320, int p6 = 240)
{
edentities entity;
CustomEntity entity;
entity.x=xp;
entity.y=yp;