Rename edentities to CustomEntity

That's what it is - it's an entity in a custom level. Not something to
do with the editor, necessarily. Like before, the name of the XML
element will remain the same.
This commit is contained in:
Misa
2021-02-20 15:56:59 -08:00
committed by Misa Elizabeth Kai
parent 3c30d9b7f0
commit 47d01277bf
5 changed files with 8 additions and 7 deletions

View File

@@ -32,7 +32,7 @@
scriptclass script;
#ifndef NO_CUSTOM_LEVELS
std::vector<edentities> edentity;
std::vector<CustomEntity> edentity;
customlevelclass cl;
# ifndef NO_EDITOR
editorclass ed;