mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Prevent changing language if a textbox is displayed
I really thought I was going to need to block changing the language in-game altogether, but activity zone prompts are now fixed and the only obvious problem I can think of right now is having a dialogue open, so I just disable the language option if a textbox is displayed. (like how the map menu only has the save option if a script is running)
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
700aa4aaa0
commit
4ae6c77110
@@ -381,8 +381,15 @@ static void menurender(void)
|
||||
font::print_wrap(PR_CEN, -1, 65, loc::gettext("Disable screen effects, enable slowdown modes or invincibility."), tr, tg, tb);
|
||||
break;
|
||||
case 5:
|
||||
{
|
||||
font::print(PR_2X | PR_CEN, -1, 30, loc::gettext("Language"), tr, tg, tb);
|
||||
font::print_wrap(PR_CEN, -1, 65, loc::gettext("Change the language."), tr, tg, tb);
|
||||
int next_y = font::print_wrap(PR_CEN, -1, 65, loc::gettext("Change the language."), tr, tg, tb);
|
||||
|
||||
if (!graphics.textboxes.empty())
|
||||
{
|
||||
font::print_wrap(PR_CEN, -1, next_y, loc::gettext("Can not change the language while a textbox is displayed in-game."), tr, tg, tb);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Menu::graphicoptions:
|
||||
|
||||
Reference in New Issue
Block a user