Use uint32_t instead of char32_t

This commit is contained in:
Matt Penny
2020-02-11 00:48:07 -05:00
committed by Ethan Lee
parent e7252888b6
commit 4ccb48f440
2 changed files with 4 additions and 9 deletions

View File

@@ -19,11 +19,6 @@
#include "GraphicsUtil.h"
#include "Screen.h"
#if __cplusplus < 201103L // Pre-C++11
typedef uint32_t char32_t;
typedef uint16_t char16_t;
#endif
class map;
class Graphics
@@ -34,8 +29,8 @@ public:
GraphicsResources grphx;
int bfontlen(char32_t ch);
int font_idx(char32_t ch);
int bfontlen(uint32_t ch);
int font_idx(uint32_t ch);
void Makebfont();