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Refactor WarpClass.cpp to not use strings for tilemaps
They now use a constant int array instead.
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@@ -10,7 +10,7 @@
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class warpclass
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{
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public:
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std::vector<std::string> loadlevel(int rx, int ry);
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std::vector<int> loadlevel(int rx, int ry);
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std::string roomname;
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int coin, rcol;
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bool warpx, warpy;
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