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Correct "seperately" to "separately"
This commit is contained in:
committed by
Ethan Lee
parent
d83bd1e0eb
commit
525e868399
@@ -955,7 +955,7 @@ SDL_assert(0 && "Remove open level dir");
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{
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if (game.currentmenuoption == 0)
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{
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//unlock time trials seperately...
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//unlock time trials separately...
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music.playef(11, 10);
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game.createmenu("unlockmenutrials");
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map.nexttowercolour();
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@@ -785,7 +785,7 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
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{
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dwgfx.bigprint( -1, 30, "Unlock Time Trials", tr, tg, tb, true);
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dwgfx.Print( -1, 65, "You can unlock each time", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "trial seperately.", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "trial separately.", tr, tg, tb, true);
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}
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else if (game.currentmenuname == "timetrials")
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{
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