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Update left-moving star BG in fixed timestep loop
Otherwise they will move too fast.
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@@ -164,6 +164,7 @@ public:
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void setcolreal(Uint32 t);
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void drawbackground(int t);
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void updatebackground(int t);
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void drawtile3( int x, int y, int t, int off );
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void drawentcolours( int x, int y, int t);
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void drawtile2( int x, int y, int t );
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