Remove useless variable game.timerStartTime

It sometimes gets set to SDL_GetTicks(), but without being checked or
actually used, it's useless and does nothing.
This commit is contained in:
Misa
2020-04-08 22:29:18 -07:00
committed by Ethan Lee
parent 6428a14244
commit 588a49dbc8
2 changed files with 0 additions and 4 deletions

View File

@@ -136,7 +136,6 @@ public:
//public var crewstats:Array = new Array();
int lastsaved;
int deathcounts;
int timerStartTime;
int frames, seconds, minutes, hours;
bool gamesaved;