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Fix weird bracketing in game.gamestate switch-case
It looks like one bracket got out-of-place for whatever reason. This doesn't affect the case-switch at all, due to how case-switches work, but it's still weird to look at. Indentation has been updated accordingly.
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@@ -440,6 +440,7 @@ int main(int argc, char *argv[])
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gameinput();
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gameinput();
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gamerender();
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gamerender();
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gamelogic();
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gamelogic();
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}
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break;
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break;
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@@ -484,7 +485,6 @@ int main(int argc, char *argv[])
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default:
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default:
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break;
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break;
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}
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}
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}
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